Joyce Hakansson



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I. INFORMATION


Joyce Hakansson is an innovating pioneer in the educational technology field. In 1974 she started one of the first computer labs in an elementary school in Northern California. In the lab, there was a telephone line to a mini computer at the Lawrence Hall of Science as well as a teletype linked by telephone line to a teletype housed at the district's School for the Deaf. In 1978, while serving as Director of Computer Education at the Lawrence Hall of Science, she brought the first computer van to classrooms, libraries, and other educational institutions in Northern California. In 1979 she introduced computer technology to Children's Television Workshop in New York; the Sesame Place Computer Gallery which opened in 1980 was created under her direction, as were the 60+ games running on the 56 networked microcomputers it housed.


In 1981 Ms. Hakansson founded her own company, which eventually became known as Berkeley Learning Technologies, Inc. and was later renamed Theatrix Interactive, Inc. As Creative Director, she oversaw the production of more than 100 educational software programs, including:


  1. Millie's MathHouse
  2. Bailey's BookHouse
  3. Juilliard Music Adventure
  4. Hollywood and Hollywood High

She also designed numerous handheld electronic learning products for Texas Instruments, Tiger Electronics, Mattel, and Bluebox. Following the merger of Theatrix into Sanctuary Woods in 1997, Ms. Hakansson became Executive Director of the Alliance for Technology Access, a national non-profit disability assistance organization.

From 2000-2003 served as Creative Director at CAST (Center for Applied Special Technology) in Boston. She is currently an Educational Technology and Accessibility Consultant for SRI International.


II. PUBLICATIONS


  • Joyce Hakansson, “Are Computers the Answer?,” in JC Penny Forum, Fall/Winter,1980.
  • Joyce Hakansson, “How Children Learn from Electronic Sources,” in The Future of Electronic Learning, Mary Alice White (ed.) Lawrence Erlbaum Associates, Inc.,1983.
  • Joyce Hakansson, “Lessons Learned from Kids: One Developer’s Point of View,”in Human Computer Interface Design, Brenda Laurel (ed..), Addison-Wesley Publishing Company, 1990.
  • Joyce Hakansson, “The Best of Times/The Worst of Times – History and Hubert Humphry,” Exhibit Builder, 8.4, May-June 1991, pp. 36-42.
  • Joyce Hakansson, Foreward, “That’s Edutainment! A Parent’s Guide to Educational Software, “Eric Brown (author), Osborne McGraw-Hill, 1995.


III. COMPUTER SOFTWARE


  • PlayFootball, NFL Kids Web Site, 1997
  • Hollywood High, Theatrix 1996
  • Math Heads, Theatrix 1996
  • Big Science Comics, Theatrix 1996
  • Hollywood, Theatrix 1996
  • Juilliard Music Adventure, Theatrix 1996
  • The Cruncher, published by Davidson and Associates, 1993
  • Bailey’s Book House, published by Edmark, 1993
  • Millie’s Math Home, published by Edmark, 1992
  • The Latest in Learning, CBS Software 1984
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IV. CURRICULUM VITAE


V. REFERENCES


http://www.hakansson.com/joyce/joyce_bio.htm

http://www.hakansson.com/joyce/resumejbh.pdf